<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" version="2.0">

<channel>
<title>Hackszine: Science</title>
<link>http://www.hackszine.com/blog/archive/science/</link>
<description>O&apos;Reilly&apos;s Hacks Series reclaims the term &apos;hacking&apos; for the good guys--innovators who explore and experiment, unearth shortcuts, create useful tools, and come up with fun things to try on their own</description>
<language>en-us</language>
<copyright>Copyright 2008, O'Reilly Media, Inc.</copyright>
<lastBuildDate>Tue, 18 Nov 2008 22:38:12 -0800</lastBuildDate>
<pubDate>Wed, 19 Nov 2008 21:48:01 -0800</pubDate>
<generator>http://www.movabletype.org/?v=4.1</generator>
<docs>http://blogs.law.harvard.edu/tech/rss</docs>
<itunes:author>O'Reilly Media, Inc.</itunes:author>
<itunes:subtitle>Clever solutions to interesting problems.</itunes:subtitle>
<itunes:summary>Hackszine Podcast</itunes:summary>
<itunes:owner>
<itunes:email>webmaster@makezine.com</itunes:email>
</itunes:owner>
<category>Technology</category>
<itunes:category text="Technology">
</itunes:category>
<itunes:category text="Technology">
  <itunes:category text="Gadgets" />
</itunes:category>
<itunes:category text="Games &amp; Hobbies" >
</itunes:category>
<itunes:category text="Science">
</itunes:category>
<itunes:image href="http://makezine.com/images/hackszine/rss_icon.jpg" />
<itunes:explicit>no</itunes:explicit>


<item>
<title>Backyard beekeeping - 120 pounds of honey</title>
<itunes:summary> treasure stolen gold low the sun and busy bees prepare for winter We collected honey from our two backyard hives this fall and I&apos;ve finally finished jarring it. The new hive, split from last year&apos;s hive, produced over 20...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="bees_20081118.jpg" src="http://blog.makezine.com/bees_20081118.jpg" width="600" height="800" class="mt-image-none" style="" /></span></p>

<p><strong><i>treasure stolen gold<br />
low the sun and busy bees<br />
prepare for winter</i></strong></p>

<p>We collected honey from our two backyard hives this fall and I've finally finished jarring it. The new hive, split from last year's hive, produced over 20 pounds of honey. This is more than our first hive produced last year, but the older hive was not to be outdone.</p>

<p>Queen Ann, in the second year of her reign, ran a very productive operation. Her daughters produced some of the lightest, most delightful honey I've ever had. The water content is so low that it pours out like a sheet of glass, folding at the bottom like you might expect from taffy.</p>

<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="honey1_20081118.jpg" src="http://blog.makezine.com/honey1_20081118.jpg" width="600" height="900" class="mt-image-none" style="" /></span></p>

<p>From Ann's hive, we collected 100 pounds of honey, making the grand total 120 pounds between the two hives. This is the part we harvested. We leave enough behind for the bees to survive on during the long Minnesota winter, which amounts to another 80-100 pounds.</p>

<p>What's incredible is that all of this honey is produced from the flowers, trees, and vegetable gardens within a 2-3 mile radius of the hives.  Two years ago, before I began this hobby, I wouldn't have thought this was possible in the city.</p>

<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="honey2_20081118.jpg" src="http://blog.makezine.com/honey2_20081118.jpg" width="600" height="400" class="mt-image-none" style="" /></span></p>

<p>If you're interested in starting a backyard hive next spring, this is what you can look forward to. The real challenge of this urban agricultural experiment is to figure out what to do with the harvest.</p>

<p><b>Previously</b><br />
<a href="http://blog.makezine.com/archive/2008/05/backyard_beekeeping_-_splitting_a_hive.html">Backyard beekeeping - splitting a hive</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/11/backyard_beekeeping_120_pounds.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/11/backyard_beekeeping_120_pounds.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/11/backyard_beekeeping_120_pounds.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/11/backyard_beekeeping_120_pounds.html?CMP=OTC-7G2N43923558</guid>
<category>Food</category>
<pubDate>Tue, 18 Nov 2008 22:38:12 -0800</pubDate>

</item>

<item>
<title>Programming DNA</title>
<itunes:summary> At last year&apos;s Chaos Communication Congress conference, Drew Endy presented a lecture titled &quot;Programming DNA - A 2-bit language for engineering biology&quot;. He does a fantastic job of laying out the state of bio-engineering technology, including some of the...</itunes:summary>
<description>
<![CDATA[<p><embed id="VideoPlayback" src="http://video.google.com/googleplayer.swf?docid=-6950604815683841321&hl=en&fs=true" style="width:600px;height:477px" allowFullScreen="true" allowScriptAccess="always" type="application/x-shockwave-flash"> </embed></p>

<p>At last year's Chaos Communication Congress conference, Drew Endy presented a lecture titled "Programming DNA - A 2-bit language for engineering biology". He does a fantastic job of laying out the state of bio-engineering technology, including some of the potential applications and societal challenges, all from a hacker perspective.</p>

<blockquote>Genetic engineering is now a thirty year old technology. For reference, over a similar period of time, modern computing machines went from exclusive objects used to design weapons of mass destruction, to the now ubiquitous panoply of personal computing devices that support mass communication and construction. Inspired by this and many other past examples of the overwhelmingly constructive uses of technology by individuals, we have been working over the past five years to develop new tools that will help to make biology easy to engineer. We have also been working to foster a constructive culture of future biological technologists, who can reliably and responsibly conceive, develop, and deliver biological technologies that solve local problems.

<p><br />
This talk will introduce current best practice in biological engineering, including an overview of how to order synthetic DNA and how to use and contribute standard biological parts to an open source collection of genetic functions. The talk will also discuss issues of human practice, including biological safety, biological security, ownership, sharing, and innovation in biotechnology, community organization, and perception across many different publics. My hope is that the conferees of 24C3 will help me to understand how to best enable an overwhelmingly constructive hacker culture for programming DNA.</blockquote></p>

<p><a href="http://events.ccc.de/congress/2007/Fahrplan/events/2329.en.html">Programming DNA - 24th Chaos Communication Congress</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/11/programming_dna.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/11/programming_dna.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/11/programming_dna.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/11/programming_dna.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Wed, 05 Nov 2008 20:47:46 -0800</pubDate>

</item>

<item>
<title>Telescope control with stepper motors</title>
<itunes:summary>If you want to take a stab at amateur astrophotography, or have a telescope with &quot;goto&quot; or auto tracking capability, you either need to make a substantial investment in hardware and software, or you can built your own computer controlled...</itunes:summary>
<description>
<![CDATA[<p>If you want to take a stab at amateur astrophotography, or have a telescope with "goto" or auto tracking capability, you either need to make a substantial investment in hardware and software, or you can built your own computer controlled mounts and use a variety of open source telescope guidance software packages. I caught the following discussion on the Twin Cities Robotics Group's mailing list today. Robot hacker Bruce Shapiro posed this question to the list:</p>

<blockquote>I've started another one of my "bits to bots" classes-- this time out here at the local art center, and with adults. One of the students is very keen on the idea of stepperizing his telescope, and already has put in a lot of effort rolling his own stepper drives.  I seem to recall that this is a common goal, and that there is both some decent free/shareware out there that will control your motorized scope, as well as plans for the retrofit.  But a quick search just turned up a bunch of individuals' pages that didn't have the pizzazz I think I remember once seeing.  Basically, I'd like to save him from reinventing this wheel.  I suspect some of you may be able to point us in the right direction?</blockquote>

<p>The quick response from list member Alan Kilian was to check out Mel Bartels' BBAstroDesigns site. It contains a wealth of information for hobbyists looking to build a DIY computer operated telescope. A lot of the information is for Dobsonian mounts, and you'll find howtos for adapting your telescope, building the stepper control electronics, and software for controlling the rig from a PC. Depending on what you choose to do, you can completely automate your scope for somewhere between $100 and $500.</p>

<p><a href="http://www.bbastrodesigns.com/BBAstroDesigns.html#Computer_Operated_Telescopes"> BBAstroDesigns  - Computer Operated Telescopes</a><br />
<a href="http://www.bbastrodesigns.com/tm.html">Mel Bartels' Telescopes and Telescope Making</a><br />
<a href="http://www.tcrobots.org/">Twin Cities Robotics Group</a></p>

<p><a href="http://www.makershed.com"><img src ="http://blog.craftzine.com/makershedsmall.jpg"></a><br />
<a href="http://www.makershed.com/ProductDetails.asp?ProductCode=0596526857"><img src="http://www.makershed.com/v/vspfiles/photos/0596526857-2T.jpg"></a><br />
Illustrated Guide to Astronomical Wonders: <a href="http://www.makershed.com/ProductDetails.asp?ProductCode=0596526857">Get it now at the Maker Shed</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/11/telescope_control_with_stepper.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/11/telescope_control_with_stepper.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/11/telescope_control_with_stepper.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/11/telescope_control_with_stepper.html?CMP=OTC-7G2N43923558</guid>
<category>Astronomy</category>
<pubDate>Sun, 02 Nov 2008 17:54:32 -0800</pubDate>

</item>

<item>
<title>Google Gadget that monitors Arduino sensor data</title>
<itunes:summary> Matthew Karas sent us a hack for creating an iGoogle homepage interface for physical measurement devices. Using an Arduino and a python script, he found a clever way to send real-time sensor data to a Google Gadget, and it...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="arduino_gadget_20080925.jpg" src="http://www.hackszine.com/arduino_gadget_20080925.jpg" width="600" height="471" class="mt-image-none" style="" /></span></p>

<p>Matthew Karas sent us a hack for creating an iGoogle homepage interface for physical measurement devices. Using an Arduino and a python script, he found a clever way to send real-time sensor data to a Google Gadget, and it doesn't even require having a web server.</p>

<blockquote>I managed to hack up an arduino to upload data to google docs in real time.  I then created a real time data gadget and sent that to google home page.  That way I can monitor a sensor network from anywhere, with minimal cash outlay.  I don't need to have a web host.  I did it in two evenings.</blockquote>

<p>The python code can run on a laptop connected the the Arduino. This script reads sensor data from the device and then posts it to a Google Spreadsheet using the python gdata API.  From there, you can easily use the spreadsheet as a datasource for a Google Gadget which is then embedded in iGoogle or wherever you want to view your sensor data.</p>

<p>He's posted the necessary code and instructions for making this work. You should be able to customize it for your own projects and get something like this up and running in no time flat.</p>

<p><a href="http://lucidguppy.googlepages.com/dataloggeridea">Real Time Arduino Data To iGoogle Homepage</a><br />
<a href="http://code.google.com/p/gdata-python-client/">gdata - Google Data Python API</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/09/google_gadget_that_monitors_ar.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/09/google_gadget_that_monitors_ar.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/09/google_gadget_that_monitors_ar.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/09/google_gadget_that_monitors_ar.html?CMP=OTC-7G2N43923558</guid>
<category>Electronics</category>
<pubDate>Wed, 24 Sep 2008 22:41:07 -0800</pubDate>

</item>

<item>
<title>Plotting streaming data in real-time with Gnuplot</title>
<itunes:summary> Our friend Thanassis Tsiodras, who you may remember as the creator of the offline Wikipedia reader, wrote in to tell us about a handy way to plot real-time data using standard unix tools. For the last couple of years,...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="gnuplot_20080922.gif" src="http://www.hackszine.com/gnuplot_20080922.gif" width="600" height="440" class="mt-image-none" style="" /></span></p>

<p>Our friend Thanassis Tsiodras, who you may remember as the creator of the <a href="http://www.hackszine.com/blog/archive/2007/08/wikipedia_offline_reader_put_a.html">offline Wikipedia reader</a>, wrote in to tell us about a handy way to plot real-time data using standard unix tools.</p>

<blockquote>For the last couple of years, I've been working on European Space Agency (ESA) projects - writing rather complex code generators. In the ESA project I am currently working on, I am also the technical lead; and I recently faced the need to provide real-time plotting of streaming data. Being a firm believer in open-source, after a little Googling I found Gnuplot; and quickly hacked a Perl script that spawns instances of Gnuplot and plots streaming data in real-time. Googling doesn't reveal anything similar, so I published it here.</blockquote>

<p>You can easily pipe any data stream into his druveGnuPlots.pl script, choose the zoom and y-range and it will take care of reading in the data and passing it to Gnuplot with your specifications. This is pretty neat, since it means you can easily plot just about anything and all you need to do is get your measurements into a newline-delimited output format.</p>

<p><a href="http://ttsiodras.googlepages.com/gnuplotStreaming.html">Visualize real-time data streams with Gnuplot</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/09/plotting_streaming_data_in_rea.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/09/plotting_streaming_data_in_rea.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/09/plotting_streaming_data_in_rea.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/09/plotting_streaming_data_in_rea.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Mon, 22 Sep 2008 20:26:39 -0800</pubDate>

</item>

<item>
<title>LEGO 3D printer</title>
<itunes:summary> Gene Hacker created a 3D printer out of LEGO. It&apos;s like a lo-rez reprap that operates in polar coordinates instead of the more familiar cartesian system. This is still very alpha and his demos show some promising 3D blobs...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="legoprinter_20080901.jpg" src="http://www.hackszine.com/legoprinter_20080901.jpg" width="600" height="449" class="mt-image-none" style="" /></span></p>

<p>Gene Hacker created a 3D printer out of LEGO. It's like a lo-rez reprap that operates in polar coordinates instead of the more familiar cartesian system. This is still very alpha and his demos show some promising 3D blobs of frosting.  With that in mind, however, most of the basic functionality of a rapid fabrication system is here.  Hacker posted the necessaries to Instructables, so you should be able to replicate his design and put your mind to making it even better.</p>

<p><a href="http://www.instructables.com/id/Build-a-Polar-3-D-Printer-from-Legos/">Build a Polar 3-D Printer from Legos</a> [via <a href="http://www.boingboing.net/2008/09/01/howto-make-a-3d-prin.html">BoingBoing</a>]</p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/09/lego_3d_printer.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/09/lego_3d_printer.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/09/lego_3d_printer.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/09/lego_3d_printer.html?CMP=OTC-7G2N43923558</guid>
<category>LEGO</category>
<pubDate>Mon, 01 Sep 2008 19:10:13 -0800</pubDate>

</item>

<item>
<title>Basement Apollo Guidance Computer</title>
<itunes:summary> In November of 2000, John Pultorak got to thinking about building a replica of a 60&apos;s or 70&apos;s era digital computer from scratch. By 2001, he started placing orders for technical documentation and had chosen his target machine, a...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="apollo_20080831.jpg" src="http://www.hackszine.com/apollo_20080831.jpg" width="600" height="390" class="mt-image-none" style="" /></span></p>

<p>In November of 2000, John Pultorak got to thinking about building a replica of a 60's or 70's era digital computer from scratch. By 2001, he started placing orders for technical documentation and had chosen his target machine, a Block I Apollo Guidance Computer. </p>

<p>Four years later, in September 2004, he had completed a fully functioning replica of the worlds first integrated circuit computer. </p>

<p>In the 1960's, each Apollo moon mission had one AGC in the command module, and a second in the lunar module. These were used by astronauts to collect real-time flight information and control the spacecrafts' navigation and guidance systems. Almost half a century later, John Pultorak has one in his basement, and thanks to his remarkable documentation and collection of reference materials, you can have one in your basement too!</p>

<p><a href="http://klabs.org/history/build_agc/">Block I Apollo Guidance Computer (AGC):<br />
How to build one in your basement</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/basement_apollo_guidance_compu.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/basement_apollo_guidance_compu.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/08/basement_apollo_guidance_compu.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/08/basement_apollo_guidance_compu.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Sun, 31 Aug 2008 20:34:51 -0800</pubDate>

</item>

<item>
<title>Wii Physics</title>
<itunes:summary> Wii Physics is a clever little homebrew app. You use the Wiimote to rotate, size and place objects on a stage. Pulleys, ropes, gears and joints can be used to connect objects together, and when you press the play...</itunes:summary>
<description>
<![CDATA[<p><object width="600" height="475"><param name="movie" value="http://www.youtube.com/v/5YANSPDO3oU&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/5YANSPDO3oU&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="600" height="475"></embed></object></p>

<p>Wii Physics is a clever little homebrew app. You use the Wiimote to rotate, size and place objects on a stage. Pulleys, ropes, gears and joints can be used to connect objects together, and when you press the play button, a 2D physics system is  turned on, causing the objects to fall and interact with each other.</p>

<p>You can download this for free and run it from the Homebrew Channel. If you're ambitious, you can also download the source, add new features, or base a new game off of it. It's written using libwiisprite, a library you'll want to check out if you're thinking of doing any 2D game dev for the Wii.</p>

<p><a href="http://code.google.com/p/wiiphysics/">Wii Physics</a><br />
<a href="http://feesh.braingravy.co.uk/libwiisprite/">libwiisprite</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/wii_physics.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/wii_physics.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/08/wii_physics.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/08/wii_physics.html?CMP=OTC-7G2N43923558</guid>
<category>Gaming</category>
<pubDate>Mon, 25 Aug 2008 19:38:04 -0800</pubDate>

</item>

<item>
<title>Super Mario World and quantum physics</title>
<itunes:summary> You may recall a post last month about Kaizo Mario, the ridiculously cruel fan-made Super Mario World level. Hackszine reader Guy Russell sent us a link to an article on the Mechanically Seperated Meat blog that uses this level...</itunes:summary>
<description>
<![CDATA[<p><object width="600" height="475"><param name="movie" value="http://www.youtube.com/v/T2OytHzZ72Y&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/T2OytHzZ72Y&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="600" height="475"></embed></object></p>

<p>You may recall a post last month about Kaizo Mario, the ridiculously cruel fan-made Super Mario World level. Hackszine reader Guy Russell sent us a link to an article on the Mechanically Seperated Meat blog that uses this level to visually illustrate the concept of the "Many Worlds Interpretation" of quantum physics.</p>

<blockquote>One good example of this is the Quantum Suicide "experiment" that some proponents of the Many-Worlds Interpretation claim (I think jokingly) could actually be used to test the MWI. The way it works is, you basically run the Schrödinger's Cat thought experiment on yourself- you set up an apparatus whereby an atom has a 50% chance of decaying each second, and there's a detector which waits for the atom to decay. When the detector goes off, it triggers a gun, which shoots you in the head and kills you. So all you have to do is set up this experiment, and sit in front of it for awhile. If after sixty seconds you find you are still alive, then the many-worlds interpretation is true, because there is only about a one in 10<sup>18</sup> chance of surviving in front of the Quantum Suicide machine for a full minute, so the only plausible explanation for your survival is that the MWI is true and you just happen to be the one universe where the atom's 50% chance of decay turned up "no" sixty times in a row. Now, given, in order to do this, you had to create about 10<sup>18</sup> universes where the Quantum Suicide machine did kill you, or copies of you, and your one surviving consciousness doesn't have any way of telling the people in the other 10<sup>18</sup> universes that you survived and MWI is true. This is, of course, roughly as silly as the thing about there being a universe where all the atoms in your heart randomly decided to tunnel out of your body.

<p><br />
But, we can kind of think of the multi-playthrough Kaizo Mario World video as a silly, sci-fi style demonstration of the Quantum Suicide experiment. At each moment of the playthrough there's a lot of different things Mario could have done, and almost all of them lead to horrible death. The anthropic principle, in the form of the emulator's save/restore feature, postselects for the possibilities where Mario actually survives and ensures that although a lot of possible paths have to get discarded, the camera remains fixed on the one path where after one minute and fifty-six seconds some observer still exists.</blockquote></p>

<p>To create the many-worlds video, the author hacked together a custom version of the SNES9X emulator. The application, which you can download in source or binary form, allows you to record the hundreds retry attempts you make through a level. It then compiles all of the attempts into a single Quicktime video that represents all of Mario's potential histories. </p>

<p><a href="http://msm.grumpybumpers.com/?p=20">Super Mario World vs. the Many-Worlds Interpretation of Quantum Physics</a><br />
Previously: <a href="http://www.hackszine.com/blog/archive/2008/07/cruel_super_mario_world_hack.html">Cruel Super Mario World hack</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/super_mario_world_and_quantum.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/super_mario_world_and_quantum.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/08/super_mario_world_and_quantum.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/08/super_mario_world_and_quantum.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Mon, 11 Aug 2008 22:06:41 -0800</pubDate>

</item>

<item>
<title>Photos of the Large Hadron Collider</title>
<itunes:summary> View of the CMS (Compact Muon Solenoid) experiment Tracker Outer Barrel (TOB) in the cleaning room. The CMS is one of two general-purpose LHC experiments designed to explore the physics of the Terascale, the energy region where physicists believe...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="lhc_20080804.jpg" src="http://www.hackszine.com/lhc_20080804.jpg" width="600" height="371" class="mt-image-none" style="" /></span></p>

<blockquote>View of the CMS (Compact Muon Solenoid) experiment Tracker Outer Barrel (TOB) in the cleaning room. The CMS is one of two general-purpose LHC experiments designed to explore the physics of the Terascale, the energy region where physicists believe they will find answers to the central questions at the heart of 21st-century particle physics. (Maximilien Brice, © CERN)</blockquote>

<p>The following link contains a number of high-res photographs from CERN of the Large Hadron Collider. It's set to begin testing this month, and I must say it's about the most beautiful thing I've ever seen.</p>

<p><a href="http://www.boston.com/bigpicture/2008/08/the_large_hadron_collider.html">Large Hadron Collider nearly ready</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/photos_of_the_large_hadron_col.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/08/photos_of_the_large_hadron_col.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/08/photos_of_the_large_hadron_col.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/08/photos_of_the_large_hadron_col.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Mon, 04 Aug 2008 21:50:42 -0800</pubDate>

</item>

<item>
<title>Farm Fountain - edible eco-sculpture</title>
<itunes:summary> Equal parts hydroponic garden, aquarium, and interactive art, the Farm Fountain is an experiment in self-contained, indoor ecosystem design created by artists Ken Rinaldo and Amy Youngs. The idea is that you can raise edible fish and cycle their...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="waterfarm_20080724.jpg" src="http://www.hackszine.com/waterfarm_20080724.jpg" width="500" height="686" class="mt-image-none" style="" /></span></p>

<p>Equal parts hydroponic garden, aquarium, and interactive art, the Farm Fountain is an experiment in self-contained, indoor ecosystem design created by artists Ken Rinaldo and Amy Youngs. The idea is that you can raise edible fish and cycle their waste nutrients through a hanging garden which filters the water before returning it to the aquarium.</p>

<p>Their 4th generation Farm Fountain is currently on display at the Te Papa Museum in New Zealand until January 2009. From the Farm Fountain website:</p>

<blockquote>This project is an experiment in local, sustainable agriculture and recycling. It utilizes 2-liter plastic soda bottles as planters and continuously recycles the water in the system to create a symbiotic relationship between edible plants, fish and humans. The work creates an indoor healthy environment that also provides oxygen and light to the humans working and moving through the space. The sound of water trickling through the plant containers creates a peaceful, relaxing waterfall. The Koi and Tilapia fish that are part of this project also provide a focus for relaxed viewing.

<p><br />
The plants we are currently growing include lettuces, cilantro, mint, basil, tomatoes, chives, parsley, mizuna, watercress and tatsoi. The Tilapia fish in this work are also edible and are a variety that have been farmed for thousands of years in the Nile delta.</blockquote></p>

<p>A Basic Stamp program controls the pump mechanism, allowing the plants to be watered at regular intervals for a set period of time. Depending on available natural light, supplemental lighting can be provided by a combination of fluorescent and grow-spectrum LED lighting, switched from a standard light timer. Ken and Amy worked out a lot of the details during the construction of their 3rd Farm Fountain design (pictured above) and they've assembled a how-to instructional gallery which you can use to design your own Farm Fountain system.</p>

<p>There are a lot of external inputs required to keep the ecosystem healthy for a long period of time including fish food, PH and nitrate monitoring, and general gardening tasks. Once you've gotten accustomed to it, though, it's probably not much more work than maintaining a lawn, and a lawn can't give you tomatoes in the middle of winter.</p>

<p><a href="http://www.farmfountain.com/">Farm Fountain - a sculptural ecosystem you can eat</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/07/farm_fountain_edible_ecosculpt.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/07/farm_fountain_edible_ecosculpt.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/07/farm_fountain_edible_ecosculpt.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/07/farm_fountain_edible_ecosculpt.html?CMP=OTC-7G2N43923558</guid>
<category>Food</category>
<pubDate>Thu, 24 Jul 2008 23:08:33 -0800</pubDate>

</item>

<item>
<title>Post your Earth Day hacks</title>
<itunes:summary> In celebration of my favorite planet, I&apos;d like to open the comments up to any and all Earth Day hacks, links and activities. Think of it as an opportunity to quickly catalog a list of ideas and tools that...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="earthday_20080422.jpg" src="http://www.hackszine.com/earthday_20080422.jpg" width="500" height="307" class="mt-image-none" style="" /></span></p>

<p>In celebration of my favorite planet, I'd like to open the comments up to any and all Earth Day hacks, links and activities. Think of it as an opportunity to quickly catalog a list of ideas and tools that can be used for the other 364 days of the year.</p>

<p>Here are a few simple things that you can do tomorrow. I figure it's as good a day as any to start forming a few practical habits, so for my list, I just chose a number of things that you can easily make a regular part of your day. </p>

<ol><li>Bike to work. If you need to find a route, <a href="http://citybikemap.com/">citybikemap.com</a> is a good user contributed resource</li><li>Compost the garbage. If you don't have a composter, here are some construction ideas from Instructables: <a href="http://www.instructables.com/id/Compost/">Sinmple Pentagon Composter</a>; <a href="http://www.instructables.com/id/Mini-Wooden-Portable-Compost-Bin/">Mini Wooden Portable Compost Bin</a>; <a href="http://www.instructables.com/id/Trench-compost/">Trench Composter</a></li><li>Avoid the purchase of anything with excess packaging</li><li>Turn lights off when not in use. Convert remaining incandescent bulbs to CFL</li><li>Check faucets and toilets for leaky valves. For your toilets, shut off the water while you are at work and see if the water level goes down in the tank. It's a common problem that's easy to fix.</li><li>Print no emails.</li><li>Bring a mug to work and use it instead of styrofoam or paper cups.</li><li>Reconnect with nature: start a garden; go for a hike; take the kids out and identify some plants and birds.</li><li>Reclaim some of the yard for native plants and grasses.</li><li>Encourage others to do the same, and share your own Earth-friendly tips and hacks.</li></ol>

<p>You may be more or less ambitious, but I think this represents something that's feasible for much of the year. It'd be cool to get a read on what the hacker community is doing to make a positive impact on the globe, so make sure to post your own Earth Day hacks and resolutions in the comments.</p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/04/post_your_earth_day_hacks.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/04/post_your_earth_day_hacks.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/04/post_your_earth_day_hacks.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/04/post_your_earth_day_hacks.html?CMP=OTC-7G2N43923558</guid>
<category>Energy</category>
<pubDate>Mon, 21 Apr 2008 23:38:03 -0800</pubDate>

</item>

<item>
<title>Practical fluid mechanics</title>
<itunes:summary> Mick West from Cowboy Programming posted a two part series to his blog titled Practical Fluid Dynamics. Originally written for Game Developer Magazine, it covers a number of clever (and down-to-earth) techniques for simulating the movement of fluids in...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="fluid_20080403.jpg" src="http://www.hackszine.com/fluid_20080403.jpg" width="500" height="273" class="mt-image-none" style="" /></span></p>

<p>Mick West from Cowboy Programming posted a two part series to his blog titled Practical Fluid Dynamics. Originally written for Game Developer Magazine, it covers a number of clever (and down-to-earth) techniques for simulating the movement of fluids in games and other software environments where real-time speed and visual authenticity matter most.</p>

<p>Special attention is paid to the simulation of particulate matter being carried around within a fluid volume&mdash;think effects like smoke, fire, and bubbles. I know I've seen a number of people using particle systems to do this sort of thing, but the methods Mick describes are all based on a grid model where you represent the system with a velocity field and a density field. Unlike a particle system, these fields represent a continuous fluid surface, allowing you to measure the density and velocity of the fluid at any location on the surface by interpolating the values from the nearest cells in the field array.</p>

<p><a href="http://cowboyprogramming.com/2008/04/01/practical-fluid-mechanics/">Practical Fluid Mechanics</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/04/practical_fluid_mechanics.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/04/practical_fluid_mechanics.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/04/practical_fluid_mechanics.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/04/practical_fluid_mechanics.html?CMP=OTC-7G2N43923558</guid>
<category>Software Engineering</category>
<pubDate>Thu, 03 Apr 2008 19:23:40 -0800</pubDate>

</item>

<item>
<title>Easter egg anemometer</title>
<itunes:summary> Here&apos;s something fun to do with the kids tomorrow after they&apos;ve finished emptying those big plastic eggs of jelly beans and malted milk balls. The basic ingredients are plastic eggs, a small DC motor from an old CD player,...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="easteranemometer_20080322.jpg" src="http://www.hackszine.com/easteranemometer_20080322.jpg" width="500" height="459" class="mt-image-none" style="" /></span></p>

<p>Here's something fun to do with the kids tomorrow after they've finished emptying those big plastic eggs of jelly beans and malted milk balls.</p>

<p>The basic ingredients are plastic eggs, a small DC motor from an old CD player, and a cheapo multimeter. It's a quick afternoon project, and you'll be able to measure the wind's speed&mdash;a useful addition to your toolkit for backyard experiments.</p>

<p><a href="http://www.instructables.com/id/Easter-Egg-Anemometer-Wind-Speed-Meter/">Easter Egg Anemometer (Wind Speed Meter)</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/easter_egg_anemometer.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/easter_egg_anemometer.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/03/easter_egg_anemometer.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/03/easter_egg_anemometer.html?CMP=OTC-7G2N43923558</guid>
<category>Education</category>
<pubDate>Sat, 22 Mar 2008 20:42:04 -0800</pubDate>

</item>

<item>
<title>From Nand to Tetris in 12 Steps</title>
<itunes:summary> Shimon Schocken gave a really interesting Google Tech Talk titled From Nand to Tetris in 12 Steps. In the video, he describes a course where students design a complete virtualized computer system from scratch, building from the humble nand...</itunes:summary>
<description>
<![CDATA[<p><embed style="width:500px; height:400px;" id="VideoPlayback" type="application/x-shockwave-flash" src="http://video.google.com/googleplayer.swf?docId=7654043762021156507&hl=en" flashvars=""> </embed></p>

<p>Shimon Schocken gave a really interesting Google Tech Talk titled From Nand to Tetris in 12 Steps. In the video, he describes a course where students design a complete virtualized computer system from scratch, building from the humble nand gate, to a functional cpu and memory architecture,  to compiler software and an operating system, all culminating in a simple game that runs on the virtual hardware.</p>

<blockquote>The hardware projects are done in a simple hardware description language and a hardware simulator supplied by us. The software projects (assembler, VM, and a compiler for a simple object-based language) can be done in any language, using the APIs and test programs supplied by us. We also build a mini-OS. The result is a GameBoy-like computer, simulated on the student's PC. We start the course (and this talk) by demonstrating some video games running on this computer, e.g. Tetris and Pong.

<p><br />
Building a working computer from Nand gates alone is a thrilling intellectual exercise. It demonstrates the supreme power of recursive ascent, and teaches the students that building computer systems is -- more than anything else -- a triumph of human reasoning.</blockquote></p>

<p>It looks like most of the course materials are available online. The necessary hardware emulator and simulator software is open source and available from Shimon's website.</p>

<p><a href="http://www1.idc.ac.il/tecscourse/">CS101 Digital Systems Construction</a><br />
<a href="http://video.google.com/videoplay?docid=7654043762021156507">Video - Building a Modern Computer from First Principles</a> [via <a href="http://www.slash7.com/articles/2008/3/19/f4t-in-the-educational-system">Slash7</a>]</p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/from_nand_to_tetris_in_12_step.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/from_nand_to_tetris_in_12_step.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/03/from_nand_to_tetris_in_12_step.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/03/from_nand_to_tetris_in_12_step.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Wed, 19 Mar 2008 21:02:56 -0800</pubDate>

</item>

<item>
<title>Art Bots 2008</title>
<itunes:summary> The fifth international ArtBots exhibit is being held on September 19-21 in Dublin Ireland. Whether you&apos;re interested in creating a robotic work of art, or a robot capable of producing its own works of art, you have till May...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="ribbondancer_20080316.jpg" src="http://www.hackszine.com/ribbondancer_20080316.jpg" width="500" height="375" class="mt-image-none" style="" /></span></p>

<p>The fifth international ArtBots exhibit is being held on September 19-21 in Dublin Ireland. Whether you're interested in creating a robotic work of art, or a robot capable of producing its own works of art, you have till May 1st to submit an entry.</p>

<p>I've seen the output from this robot talent show / art fair for a few years now, and I'm really excited to see what happens this year. Are any of you folks planning on entering or attending?</p>

<p>Shown above: One of Bruce Shapiro's "Ribbon Dancer" robots. When activated, the robots are able to perform intricate dance routines by moving a ribbon through the air in choreographed patterns.  It's the robot equivalent of an Olympic floor routine.</p>

<p><a href="http://artbots.org/2008/">ArtBots 2008 Call for Works</a><br />
<a href="http://www.taomc.com/art_machines/ribbondancer.htm">Ribbon Dancer Robots</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/art_bots_2008.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/art_bots_2008.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/03/art_bots_2008.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/03/art_bots_2008.html?CMP=OTC-7G2N43923558</guid>
<category>Electronics</category>
<pubDate>Sun, 16 Mar 2008 18:59:13 -0800</pubDate>

</item>

<item>
<title>CNC hologram</title>
<itunes:summary> I posted earlier this week about abrasion holography, a hologram technique that uses a network of simple arc shaped scratches to encode a visible, 3D hologram into a chunk of plastic. Carl was the first to comment on exactly...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="cnchologram_20080312.jpg" src="http://www.hackszine.com/cnchologram_20080312.jpg" width="500" height="535" class="mt-image-none" style="" /></span></p>

<p>I posted earlier this week about abrasion holography, a hologram technique that uses a network of simple arc shaped scratches to encode a visible, 3D hologram into a chunk of plastic. Carl was the first to comment on exactly what was on a number of peoples minds: </p>

<blockquote>This is just crying out for someone to generate complex pictures using CNC.</blockquote>

<p>Like many great ideas, someone has already worked this one out! William Beaty was kind enough to write back with a link:</p>

<blockquote>The scratches need to be be almost perfectly smooth with no jaggies at all. Normal CNC doesn't work, but a couple months ago Evan at homeshopmachinist.net found that "drag engraving" does reduce the jaggies enough.</blockquote>

<p>The photo above is Evan's cube, engraved on blackened copper. The top image is what you see in normal diffuse lighting. The bottom is one perspective of the hologram when viewed head-on under a point-source light. Evan writes:</p>

<blockquote>The way this type of hologram is generated is to start with a 2d representation of the subject (the cube in this case). Then an arc is drawn using a point on the visible vertices and edges of the shape. A set of closely spaced points along all visible edges is then used to provide the anchor points for the radii of the arcs. The reason the image isn't perfect appearing is because of slight inaccuracies in the placement of the arcs (my fault) and some waviness in the copper plate which is only 26 gauge material.</blockquote>

<p>There are a lot of creative possibilities with this one. First person to engrave a HACKS hologram on a copper business card wins a standing ovation.</p>

<p>Synthetic Holograms With a CNC Mill - <a href="http://bbs.homeshopmachinist.net/showthread.php?t=27081">Link</a><br />
DIY Hand-Drawn Holograms - <a href="http://www.hackszine.com/blog/archive/2008/03/diy_handdrawn_holograms.html">Link</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/cnc_hologram.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/cnc_hologram.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/03/cnc_hologram.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/03/cnc_hologram.html?CMP=OTC-7G2N43923558</guid>
<category>Photography</category>
<pubDate>Wed, 12 Mar 2008 20:51:35 -0800</pubDate>

</item>

<item>
<title>DIY hand-drawn holograms</title>
<itunes:summary> Typically the creation of a hologram involves lasers and various other expensive equipment and materials. William J. Beaty figured out a low-tech way to create your own holograms using a simple abrasion technique that requires only a compass and...</itunes:summary>
<description>
<![CDATA[<p><span class="mt-enclosure mt-enclosure-image" style="display: inline;"><img alt="abrasionholography_20080308.jpg" src="http://www.hackszine.com/abrasionholography_20080308.jpg" width="500" height="305" class="mt-image-none" style="" /></span></p>

<p>Typically the creation of a hologram involves lasers and various other expensive equipment and materials. William J. Beaty figured out a low-tech way to create your own holograms using a simple abrasion technique that requires only a compass and a chunk of plastic. He came across the idea while walking through a parking lot, noticing strange hand prints that seemed to float above or deep inside the surface of polished car hoods.</p>

<blockquote>The images were naturally-occurring holograms. The owner of the car had obviously polished the hood with a dirty mit, and the millions of particles of grit in the mit traced out millions of nearly-parallel scratches in the black paint. The particular hand motion had created a geometry of abrasion patterns which turn out to be nearly identical to the interference patterns which make up those embossed-foil Benton whitelight [holograms].</blockquote>

<p>So how do you make one? All you need is a spanner (compass with 2 needles) and a chunk of hard plastic such as Lexan. For simple flat shapes, you just draw the reference shape below where you want the hologram to appear. Set the diameter of the spanner to an inch or two, put one of the points on the shape and score a small arc across the plastic. You then repeat this process for a bunch of other points on the shape, leaving a number of small arc shaped scratches.  When you observe the scratches in the light, you'll see a hologram of the shape that appears to float beneath the surface of the plastic.</p>

<p>The image above, from William's site, is actually a stereo photo of one of his holograms. You can cross your eyes to see the effect. The cube that reflects from the scratches appears different based on the angle you view it.</p>

<p>The depth of the hologram is related to the width of the spanner, so you can actually create three dimensional holograms using the same technique. William's FAQs have more details on doing this, as well as hints for creating opaque shapes that have other objects hidden behind them which are only viewable from certain angles.</p>

<p>Abrasion Holography - <a href="http://www.amasci.com/amateur/holo1.html">Link</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/diy_handdrawn_holograms.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/03/diy_handdrawn_holograms.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/03/diy_handdrawn_holograms.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/03/diy_handdrawn_holograms.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Sat, 08 Mar 2008 19:42:55 -0800</pubDate>

</item>

<item>
<title>What&apos;s your poison?</title>
<itunes:summary> Robert Bruce Thompson, author of books on everything from PC Hardware to Astronomy, is working on a new book for Make: the Illustrated Guide to Home Chemistry Experiments. So, we&apos;ve got chemistry on our mind here, which led Dale...</itunes:summary>
<description>
<![CDATA[<img alt="figure-22-02-hcl.jpg" src="http://www.hackszine.com/figure-22-02-hcl.jpg" width="500" height="333" />

<p>
Robert Bruce Thompson, author of books on everything from PC Hardware to Astronomy, is working on a new book for Make: the Illustrated Guide to Home Chemistry Experiments. So, we've got chemistry on our mind here, which led Dale Dougherty, the Publisher of Make, to ask Robert:
</p><blockquote>
I read a story last week about the alarmingly high levels of mercury found in fish in the top sushi places in Manhattan.  Ever since, I've been wondering is it possible/feasible/reasonable to test for mercury in fish -- a DIY mercury test kit.    I doubt you could do this in restaurant so let's presume that this is a test kit for store-bought fish.
</blockquote><p>
The answer for mercury is a bit complex:
</p><blockquote>
The problems are that mercury is toxic at unbelievably low levels and that it is a cumulative poison, which is to say it isn't excreted. Accordingly, the allowable levels are set so low that there's no chance they could be detected by any wet chemistry test with a sample of any reasonable size.
<br />
<br />I was pretty sure of my facts, but just to be certain I ran them past organic chemist Dr. Paul Jones. His response was, "Maybe you could use a wet chemistry test if you had an entire 500-pound tuna for your sample, but otherwise you'd have to use instrumental tests."
<br />
<br />Organic chemist Dr. Mary Chervenak points out the Reinsch Test for mercury (which also produces a positive for several other heavy metals). You dissolve the sample in dilute HCl and put a copper strip in the solution. Any mercury present plates out on the copper as a silvery mirror. The trouble is, if enough mercury is present to produce a visible mirror with the Reinsch test, that sample has enough mercury in it to poison everyone in a radius of several blocks.
</blockquote><p>
Robert's got more details <a href="http://ttgnet.com/daynotes/2008/2008-05.html#Tue">over at his daynotes journal</a>, and a couple of other tests have come to our attention since Dale's original question. Dale sent a link to a <a href="http://heavymetalstest.com/_general.php">Heavy Metals Test</a> (Robert posted his thoughts on this test in his journal as well), and Popular Science just <a href="http://www.popsci.com/environment/article/2008-02/portable-lab-detects-toxic-metals-blood">posted a link</a> to a portable blood test for heavy metals. Have any of you come across some interesting tests for poisons in your body, food, or environment? What results have you had?
</p><p>
<strong>From The Maker Store:</strong>
<br /><img src="http://store.makezine.com/v/vspfiles/photos/9780596514921-2.jpg" border="0" height="500" hspace="4" vspace="4" width="400" />
<br /><em>Illustrated Guide to Home Chemistry Experiments </em>by Robert Bruce Thompson
<br /><strong>Price:</strong> $34.99
<br /><strong>Pre-order/Buy:</strong> Maker store - <a href="http://store.makezine.com/ProductDetails.asp?ProductCode=9780596514921">Link.</a>
<br />For students, DIY hobbyists, and science buffs, who can no longer get real chemistry sets, this one-of-a-kind guide explains how to set up and use a home chemistry lab, with step-by-step instructions for conducting experiments in basic chemistry. Learn how to smelt copper, purify alcohol, synthesize rayon, test for drugs and poisons, and much more. The book includes lessons on how to equip your home chemistry lab, master laboratory skills, and work safely in your lab, along with 17 hands-on chapters that include multiple laboratory sessions.
</p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/02/whats_your_poison.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/02/whats_your_poison.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/02/whats_your_poison.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/02/whats_your_poison.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Wed, 13 Feb 2008 09:45:00 -0800</pubDate>

</item>

<item>
<title>R: open source statistical computing</title>
<itunes:summary> I was digging around for an open source statistics package today and came across R, a GPLed statistics and and data analysis suite. Sweet! R provides a wide variety of statistical (linear and nonlinear modelling, classical statistical tests, time-series...</itunes:summary>
<description>
<![CDATA[<p><img alt="r_20080131.jpg" src="http://www.hackszine.com/r_20080131.jpg" width="500" height="348" /></p>

<p>I was digging around for an open source statistics package today and came across R, a GPLed statistics and and data analysis suite. Sweet!</p>

<blockquote>R provides a wide variety of statistical (linear and nonlinear modelling, classical statistical tests, time-series analysis, classification, clustering, ...) and graphical techniques, and is highly extensible. The S language is often the vehicle of choice for research in statistical methodology, and R provides an Open Source route to participation in that activity.

<p>One of R's strengths is the ease with which well-designed publication-quality plots can be produced, including mathematical symbols and formulae where needed. Great care has been taken over the defaults for the minor design choices in graphics, but the user retains full control.</blockquote></p>

<p>So I've been messing around with this for the last half hour and it's really an exciting package, especially if you're a coder or unix geek. You interface with R through a command line programming interface, executing simple statements, setting variables, and defining functions. It feels similar to issuing commands at a unix prompt, except you're working with data sets instead of file descriptors. </p>

<p>What's cool is the robust capability of the standard function set. Want to read in a data set from a tab delimited table you found on the internet? Check this out:</p>

<blockquote><code>

<p># Read a table in from a URL (tab delimited table with row headers)<br />
Mydata &lt;- read.table(http://someserver.com/table.txt', header=TRUE)</p>

<p># Display summary (mean, median, min, max, etc.) for each column<br />
summary(Mydata)</p>

<p># Get the standard deviation for the values in column "foo"<br />
attach(Mydata)<br />
sd(foo)<br />
</code></blockquote></p>

<p>Learning the command set is a little daunting at first, but the console even does tab completion. If you don't know what a function does, just put a question mark before it. For instance, "?sd" will quickly pull up help for the standard deviation function.</p>

<p>I've only scratched the surface, but there are links below to some R beginner guides which should help you get started. Anyone out there more familiar with the package? Please share any useful links and tips in the comments.</p>

<p>The R Project for Statistical Computing - <a href="http://www.r-project.org/index.html">Link</a><br />
An Introduction to Statistical Computing in R - <a href="http://socserv.mcmaster.ca/jfox/Courses/UCLA/index.html">Link</a><br />
Producing Simple Graphs with R - <a href="http://www.harding.edu/fmccown/R/">Link</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2008/01/r_open_source_statistical_comp.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2008/01/r_open_source_statistical_comp.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2008/01/r_open_source_statistical_comp.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2008/01/r_open_source_statistical_comp.html?CMP=OTC-7G2N43923558</guid>
<category>Statistics</category>
<pubDate>Thu, 31 Jan 2008 20:35:09 -0800</pubDate>

</item>

<item>
<title>Electrolytic rust removal</title>
<itunes:summary> ToolNut put together a nice guide for using electrolysis to clean up rusty tools: This is a relatively simple, safe and cheap way to remove light or heavy rust from any ferrous object. I used this process to restore...</itunes:summary>
<description>
<![CDATA[<p><img alt="rustremoval1_20070906.jpg" src="http://hackszine.com/rustremoval1_20070906.jpg" width="500" height="550" /></p>

<p>ToolNut put together a nice guide for using electrolysis to clean up rusty tools:</p>

<blockquote>This is a relatively simple, safe and cheap way to remove light or heavy rust from any ferrous object. I used this process to restore an old wood plane that I bought for $1 (it looked totally un-usable because of the rust). As opposed to grinding, heavy wire brushing and acid bath processes, this method removes none of the original steel and is not noisy or caustic.</blockquote>

<p>I'm going to clean up a few tools in the basement that haven't been taken care of as well as they should have...  too bad none of them are as sweet as that plane ToolNut came across for a buck.</p>

<p>Electrolytic Rust Removal aka Magic - <a href="http://www.instructables.com/id/E17UQMY28PEQ6T2A5Z/">Link</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2007/09/electrolytic_rust_removal.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2007/09/electrolytic_rust_removal.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2007/09/electrolytic_rust_removal.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2007/09/electrolytic_rust_removal.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Thu, 06 Sep 2007 19:23:48 -0800</pubDate>

</item>

<item>
<title>Moldable plastic from styrofoam</title>
<itunes:summary> Common packaging styrofoam is actually puffed polystyrene, the same polymer that&apos;s used to make things like CD cases and plastic model parts. When acetone is used as a solvent, the expanded polystyrene will easily dissolve and you&apos;ll be left...</itunes:summary>
<description>
<![CDATA[<p><object width="500" height="400"><param name="movie" value="http://www.youtube.com/v/oAiOtvDiCvk"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/oAiOtvDiCvk" type="application/x-shockwave-flash" wmode="transparent" width="500" height="400"></embed></object></p>

<p>Common packaging styrofoam is actually puffed polystyrene, the same polymer that's used to make things like CD cases and plastic model parts.  When acetone is used as a solvent, the expanded polystyrene will easily dissolve and you'll be left with a liquid acetone/polystyrene solution.  As the acetone evaporates, the polystyrene becomes increasingly viscous: first pourable, then moldable, and finally solid polystyrene plastic.</p>

<p>Solid polystyrene will dissolve in acetone as well, but with the vastly larger surface area (due to all the little gas bubbles) styrofoam dissolves much faster.  That, and it's readily available if you have a basement full of old packaging materials.</p>

<p>There must be an easy method for pouring or spin-casting custom plastic parts or action figures using dissolved polystyrene.  Have any of you ever tried this or have any ideas on the subject?  Please let us know in the comments!</p>

<p>Instructable: How to "make" plastic - <a href="http://www.instructables.com/id/EEPV6YXF5Y3TPF5/">Link</a><br />
Wikipedia: Polystyrene - <a href="http://en.wikipedia.org/wiki/Polystyrene">Link</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2007/09/moldable_plastic_from_styrofoa.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2007/09/moldable_plastic_from_styrofoa.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2007/09/moldable_plastic_from_styrofoa.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2007/09/moldable_plastic_from_styrofoa.html?CMP=OTC-7G2N43923558</guid>
<category>Science</category>
<pubDate>Wed, 05 Sep 2007 21:41:25 -0800</pubDate>

</item>

<item>
<title>SeisMac: Turn Your MacBook Into a Seismograph</title>
<itunes:summary> &quot;SeisMac is a Mac OS X application that turns your MacBook or MacBook Pro into a seismograph. It access your laptop&apos;s Sudden Motion Sensor in order to display real-time, three-axis acceleration graphs. Version 2.0&apos;s enhancements make SeisMac an even...</itunes:summary>
<description>
<![CDATA[<p><img alt="seismac_20070302.jpg" src="http://hackszine.com/seismac_20070302.jpg" width="500" height="203" /><br />
"SeisMac is a Mac OS X application that turns your MacBook or MacBook Pro into a seismograph. It access your laptop's Sudden Motion Sensor in order to display real-time, three-axis acceleration graphs. Version 2.0's enhancements make SeisMac an even more valuable tool for classroom demonstrations of seismic concepts and techniques." -<a href="http://www.suitable.com/tools/seismac.html">Link.</a></p>]]>
[&lt;a href="http://www.hackszine.com/blog/archive/2007/03/seismac_turn_your_macbook_into.html?CMP=OTC-7G2N43923558" /&gt;Read More&lt;/a&gt;]  
[&lt;a href="http://www.hackszine.com/blog/archive/2007/03/seismac_turn_your_macbook_into.html?CMP=OTC-7G2N43923558#comments" /&gt;Comments&lt;/a&gt;]
</description>
<link>http://www.hackszine.com/blog/archive/2007/03/seismac_turn_your_macbook_into.html?CMP=OTC-7G2N43923558</link>
<guid>http://www.hackszine.com/blog/archive/2007/03/seismac_turn_your_macbook_into.html?CMP=OTC-7G2N43923558</guid>
<category>Mac</category>
<pubDate>Fri, 02 Mar 2007 00:43:20 -0800</pubDate>

</item>


</channel>
</rss>